Friday 16 August 2013

FAQ: Assignment 1

Some of the questions that have been asked in relation to Assignment 1:

  1. Can I distort the basic primitive shape?
    1. As long as the original primitive is still easily identifiable, yes. A good test is if another student who does not know your project can immediately identify the shape as the primitive in question. Also, a distortion must not turn the primitive into another recognisable form. In other words, changing the diameter of one end of a cylinder turns it into a truncated cone, and is no longer considered a cylinder. However, flattening out a torus to an elliptical cross-section can still be easily recognised as a torus, and only as a torus.
  2. Edges parallel to the ground...
    1. As  noted in the brief, only one surface can be parallel to the ground. This means more than one edge CAN be parallel to the ground.
    2. Don't forget to check your top surfaces. A pyramid that is exactly upside down will have its' top parallel to the ground. A cylinder will have its' chord (the imaginary line running down the centre of the cylinder) parallel to the ground, as will a torus.
    3. A box breaks this rule. Technically, a box on the ground has both its top and bottom surfaces parallel to the ground. This is ok for this assignment.
  3. Can I use 3 of the same primitives?
    1. No. The building envelope (it's basic external form) must be made up of 3 (only) primitives, and they must be 3 different primitives. In other words, you could use a box, a cylinder, and a pyramid - or - a torus, a cone, and a box - or - a cone, a torus and a cylinder - BUT - using a box, a cylinder and a box is not acceptable.
  4. How much must objects be tilted?
    1. Once you tilt an object, the tilt must be at least 10 degrees
  5. Must we furnish the spaces?
    1. Yes, this is part of the demonstration that the spaces you have designed are actually useable. A good source for furnishings is the Google 3D Warehouse, but the source doesn't matter for this exercise.
  6. Can we exclude parts of our shapes?
    1. Yes, but the base form of the primitive must still be recognisable
  7. Can I put my building into CryEngine?
    1. Yes, but the base deliverables as previously defined must still be delivered in Sketchup. CryEngine (or other environments) can be used to provide additional views beyond those in the brief if desired.

If you have additional questions or comments, please post them here and I will add them to the list.

6 comments:

  1. Notes from the class meeting
    + Wall thickness: use 200mm for exterior; and 100-150 for interior.
    + Floor thickness: 150-250
    + Furnished spaces - define room use and demonstrate the room "works"
    + Circulation: must have stairs to all spaces (could use ramps instead); may have a lift in addition.

    For next week: have the composition locked down (and the overall volume calculated); have the internal planning (mostly) sorted (but not necessarily modelled).

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  2. with the parallel edges, do they include the rooms or just the primitives?

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    Replies
    1. just the primitives, the floors (at least!) kinda need to be parallel to the ground...

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  3. Volume Plug-In for SketchUp; be careful with the plug in, because it might harm your actual file, so please try the plug-in with the COPY version of your actual model

    http://sketchuppluginreviews.com/2010/02/19/volume-calculator-google-sketchup-review/

    Once you downloaded the plug-in, put the file into the plug-in folder in sketchup

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  4. can the study room be open spaced (like the living room)?

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  5. Yes, the design (layout) of the space is entirely up to you, but you need to be able to defend WHY you have designed it in a particular way, and how it will function once designed. Also, ensure that you have fitted the room out in your model (ie. shown the furniture layout...).

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